Oracle of Seasons has many great attributes common to Zelda games, including being fantastically odd at times. For a hand-held game that is nearly 20 years old, the gameplay holds up quite well. I never owned a Game Boy Color so with my recent 3DS purchase this is the first time I've had access to the game and as a long time fan of Zelda games I was excited about the opportunity to play the game.
I no longer review games on the site and so I'll stop discussing the game at this point. It was well received by critics and fans and I'm sure at this point those who are interested have already played. I wanted to take a brief moment to discuss Nintendo's Virtual Console and how fantastic it is. Specifically, I wanted to discuss restore points. Oracle of Seasons has many great attributes, but two negative attributes are that the game can be tedious at times and they are stingy with hearts, making dying easy. I blame Capcom. The restore points allow you to save the game at any point, so that if you mess up or die, you are able to start the game from the previous restore point. This save feature is awesome and I think all games should have this feature. In fact, this game is so tedious at times I probably wouldn't have finished the game without restore points.
With that being said, I technically haven't finished the game yet. I'm on part 2 of the final boss and I keep dying. After dying I am able to restart the game where I started, as if going back into time before dying. It takes the sting out of the tedious nature of the game.
I've died several times so I decided to place finishing this boss off on the back burner and start Super Mario World. I've been wanting to play through this game again for quite some time but didn't have a convenient way to do so - another example of the fabulousness of the virtual console. It's loaded with both games I want to play again and games I've never played before. I'll get around to finishing Oracle at some point. For now, I'm off to Yoshi land!
I no longer review games on the site and so I'll stop discussing the game at this point. It was well received by critics and fans and I'm sure at this point those who are interested have already played. I wanted to take a brief moment to discuss Nintendo's Virtual Console and how fantastic it is. Specifically, I wanted to discuss restore points. Oracle of Seasons has many great attributes, but two negative attributes are that the game can be tedious at times and they are stingy with hearts, making dying easy. I blame Capcom. The restore points allow you to save the game at any point, so that if you mess up or die, you are able to start the game from the previous restore point. This save feature is awesome and I think all games should have this feature. In fact, this game is so tedious at times I probably wouldn't have finished the game without restore points.
With that being said, I technically haven't finished the game yet. I'm on part 2 of the final boss and I keep dying. After dying I am able to restart the game where I started, as if going back into time before dying. It takes the sting out of the tedious nature of the game.
I've died several times so I decided to place finishing this boss off on the back burner and start Super Mario World. I've been wanting to play through this game again for quite some time but didn't have a convenient way to do so - another example of the fabulousness of the virtual console. It's loaded with both games I want to play again and games I've never played before. I'll get around to finishing Oracle at some point. For now, I'm off to Yoshi land!
