The Playstation 5 first launched over a year ago and I still haven't been able to pick one up. This has been a non-issue for me as there haven't been any major games that I've wanted to play on the system. That is about to change, however, as there are a handful of games on the horizon for 2022 that I am interested in playing on the system. The first of these games to release is Gran Turismo 7.
I've been a fan of Gran Turismo from the first edition. When the game released initially on the Playstation 1 in 1997, I had never seen anything like it. It had so many cars and configurations it was mind blowing. It was praised for its physics model and car handling characteristics. By the time Gran Turismo 5 came out in 2010 on the Playstation 3, I thought the series was getting stale. Although I thought Gran Turismo 6 was the best version of the game released at the time in 2013, the series seemed in dire need of an overhaul. I moved on to the Playstation 4 and skipped 2017's Gran Turismo Sport because it was mostly an online game. With that being said, it has been nearly a decade since I've played a Gran Turismo game. I was excited for the release of 7, and after reading a few reviews and watching a review video, I have a few initial thoughts.
First for the positives. The game is visually stunning. It looks amazing. A lot of the odd idiosyncrasies of the game are back. The weird menu system, the car cleaning, the grinding for credits, etc. A part of me finds all of this a bit annoying. However, it all is so oddly Gran Turismo that there is an element of nostalgia that makes me like it. One of the reviews I read liked the game to a Japanese RPG. I had never thought of that way before, but it kinda makes sense how you grind for credits to upgrade the cars "skills".
Now, for the negatives. As mentioned above, by the time the series had entered the PS3 era, it felt outdated. Despite upgrades in other areas, I really felt the on-track action had remained stagnant and other series had passed it in this regard. After reading reviews and seeing the video review, my worst fears about this version seem to be true. The awful rolling starts are back. You start the race in last place, and by the time you take the green flag at the start/finish line, the lead car is half a lap ahead. At least in the video I watched, there were only 8 cars on track. There should be at least twice that many, if not 3 times as many. Multi-class races should be a thing too (I'm actually not sure if this exists in the game or not). Project Cars 2 was able to pull it off on the PS4 in 2017. Perhaps the most perplexing aspect of the game is its lack of damage, both visually and in terms of consequence for hitting another car. For a series that bases its popularity on its driving realness, it is hard not to feel like this game leans towards an arcade instead of a sim when you can just ram cars off the track with no consequence.
Despite the apparent lack of advancement of its racing, I'm looking forward to playing this game. It's at least in part due to nostalgia, but it is also because I like cars and driving games. Despite what I view as racing flaws, the game has a lot of positive qualities. So much, in fact, that I've only played one other GT racing game (Project Cars 2) since Gran Turismo 6 was released in 2013. Plus, once I'm able to play the game, I may be surprised at how it races.