Gran Turismo 7 (GT7) is truly the gift that keeps on giving. I've been playing the game since it came out in 2022, and I've now logged 200+ hours of gameplay. Free updates are what keep me coming back to the game. If it weren't for the free updates, I would've shelved this game quite some time ago. But every week the game has 5 featured races, and typically 1-2 of them are brand new. The featured races are only featured for a week, so every week I log into the game to check them out and complete the ones I've never done before. In addition to the weekly featured races, the game has an update once per month that typically adds a couple of new cars and races, and periodically adds a new track. These featured races and monthly updates absolutely keep me coming back to the game in 2026. Its continued support keeps me interested in continuing to play the game.
In December 2025 the game received a larger, paid update called Power Pack. My longstanding view on the Gran Turismo series is that they are great car games and OK racing games. GT7 is the best racing game in the series, and the Power Pack DLC focused on extended race weekend setups with advanced AI drivers, so I was interested in playing this. After finishing 8 out of the 50 races offered in the Power Pack, I would say this is a step in the right direction and I hope it is expanded on in Gran Turismo 8. When you look at major racing series such as F1 and Indycar, they have a well established weekend layout to their races where practice occurs on Friday, qualifying for the race occurs on Saturday, and then the race occurs on Sunday. The GT7 Power Pack recreates this format with a practice-qualifying-race approach to each event. I have extensive experience with these tracks, so I always skip practice. However, having the ability to qualify for the race is a very nice feature of a race event, and the Power Pack DLC is the first time in the Gran Turismo series where qualifying is available. The races in the Power Pack are arranged by category - American cars, European cars, etc. but are stand alone races. I'd like to see the extended race format offered in various championships in these categories. That seems like the most obvious way to expand this setup, so hopefully that is what we get in GT8.
I want to briefly mention Sophy. Sophy is Gran Turismo's advanced AI driver. It has been featured in select races prior to the Power Pack being released, but the Power Pack features version 3.0 of Sophy. Long gone are the days where NPC drivers are on a rail with no reaction to what is going on around them. Gran Turismo's non-Sophy drivers are generally good, and I do think the NPC drivers when incorporating Sophy are more realistic. I remember a situation where I was approaching the final corner of Laguna Seca, a very sharp and slow left hander, way to fast. The Sophy driver in front of me actually moved off the racing line to avoid being hit, presumably because it checked its mirrors and noticed that I was approaching out of control. Prior to Sophy, I would have likely hit the car and punted them into the wall.
All told, the weekly and monthly updates keep me coming back to this game even 4 years after its release. The continued support (mostly free at that) is amazing, and it is encouraging that Sony continues to support this game. I would have quit playing the game a couple of years ago otherwise. While I don't think the paid Power Pack DLC is a must-buy for the casual player, I do think it is worthwhile for the more hardcore player. It demonstrates encouraging changes and technology to the series, that I really hope continues to evolve with the future release of Gran Turismo 8.









